Blingo is a free, ad-free game made for fun and offered as-is, with no warranties. Play at your own risk of having a good time.
Please play fair: don't try to break, overload, or exploit the game or the peer-to-peer connections other players rely on, and don't use it for anything unlawful.
In multiplayer you're responsible for your own conduct and for who you share a lobby code with.
It's a hobby project, so we may update, change, or take it offline at any time; these terms may change with it.
Privacy Policy
Effective 21 Jul 2026
We don't collect anything. No accounts, no ads, no analytics, no tracking cookies. There's no server logging your play.
Your settings and progress (audio levels, your prestige streak & best time, and a random multiplayer id) are saved only on your device (browser localStorage on the web, the app data folder on desktop), and never sent to us.
Multiplayer is peer-to-peer (PeerJS). To connect a lobby, a code is registered on the public PeerJS broker and your browser then exchanges connection info and live gameplay data directly with the other players. Like any direct connection, that means those peers can see your IP address. We run no game server and store none of it.
This game loads a font and the PeerJS library from third-party CDNs, which see your IP as part of serving those files. That's the extent of it.
Because we hold no data, there's nothing for us to export or delete; clearing your browser storage (or the app's data folder) wipes everything Blingo ever saved.
The source code is visible for transparency, but it is not open source: please don't copy, rehost, resell, or build derivative games from it without written permission.
The official ways to play are this website (blingo.pages.dev) and the standalone builds on GitHub Releases. Anything else claiming to be BLINGO isn't from us.